This was originally intended to apply to calls that begin with a Pull By or
Pass Thru. Halfway through that Pull By or Pass Thru, the two people do an
Arm Turn 1/4, and then they continue.
\sxhlines{g1w,b2e,b1w,g2e}
\syhlines{b2e,g2w,b3e,g3w}
before Twisted Load the Boat
after
It was then extended to any initial action that causes two
people to exchange places. No matter what else they are
doing, halfway through that action they must be in a 1x2
along the opposite axis. They must have "orbited"
clockwise or counterclockwise to get there. When the
Twisted concept is applied, they orbit another 90 degrees at
that point, in the same direction, and then finish whatever
they were doing.
\phtwo{b1n,g1n}
\pvtwo{b1w,g1w}
before Twisted Half Sashay
after
\phBB{b1s,g1s,g3n,b3n}
\phfour{b1w,g1w,g3e,b3e}
before Twisted Zoom
after
The Twisted concept appplies to any call which either is, or begins with,
such an action. It only applies to the first such action in the call.
However, meta-concepts like Finally or Piecewise can change that.
\syhlines{g2s,b2s,g3s,b3s}
\sxvlines{g3w,b1w,b4w,g2w}
before Finally Twisted Line to Line
after
The last part of Line to Line is Pass in, and "Twisted"
applied to that. The first part of Pass In is a Pass Thru.
The dancers did a Twisted Pass Thru and then a normal Face
In, re-evaluating their position just prior to the Face In.