Fractional Stable

Each person stops turning (but otherwise continues moving) after having turned the given fraction. If you turn one way and then the other, all of those turns add up.

\phfour{b1n,g1s,g2n,b2s} \phfour{g1n,b2w,b1e,g2s}
1 1 2 2 1 2 1 2
before 3/4 Stable Swing Thru after


This can lead to the necessity to know call definitions quite rigorously:

\sxvlines{b3s,b4s,g4n,g1n} \syhlines{g3w,b3w,b2e,g4e}
3 1 4 2 4 2 1 3 3 1 3 1 2 4 4 2
before 1/4 Stable Polly Wally after


%\heading{Fractional Emulate} % %one has turned the required amount. %

%This concept essentially doesn't work. % %in exactly where people go. Take the case of the very end on an along. %the Callerlab def'n; look up others.) Counter rotate and "step forward"? %Now, if this is done in some kind of C1 phantom setup, the exact shape isn't %It doesn't matter. Exactly where people go isn't precisely defined. If it %isomorphs of 2x4's. So fractional emulate can't work.