Diamond

This is two very different concepts. Which one to use depends on the call.

For calls that involve sequences of arm turns (Swing Thru, 1/4 Thru, Swing the Fractions, etc.) all arm turns that would involve centers and ends are turned into that many Diamond Circulates, and all arm turns that would take place in the center are done just by the center two people.

\sxvdiamonds{g1e,b1s,g2w,b2n} \sxvdiamonds{g1e,b1s,g4w,b2n}
1 3 1 3 2 4 2 4 1 3 1 3 4 2 2 4
before Diamond Remake (not to be confused with Remake the Diamond) after


All handedness requirements of the call must still be met. The diamond handedness must be consistent.

\sxvdiamonds{g1w,b1n,g2e,b2s} \sxvdiamonds{g2w,b4n,g1e,b1s}
1 3 1 3 2 4 2 4 2 4 4 2 1 3 1 3
before Diamond Swing Thru after


Otherwise, it must be a 2-person call. The points of each diamond do that call in their disconnected setup. If the call is a shape-changer (e.g. Shazam) they go into the center spots of the diamond. The centers of each diamond also do the call. If the call is a shape-changer they go into the point spots of the diamond. In all cases the diamond's orientation remains the same.

\sxvdiamonds{g1n,b1e,g2n,b2e} \sxvdiamonds{b2n,g1w,b1n,g2w}
1 3 1 3 2 4 2 4 2 4 1 3 1 3 2 4
before Diamond Single Shake and Rattle after


There are also a few calls that have "diamond" in their names, such as Diamond Recycle and Diamond Inlet. They are not related to these concepts.