C4 Calls and Concepts Generated from Bill Ackerman's C4 reference books Show obsolete calls
1/4 Cross, 3/4 Cross
<anything> and 1/4 More
1/4 Wheel to a Diamond etc., 3/4 Wheel to a Diamond etc.
12 Matrix, 16 Matrix
12 Matrix [Split] [Interlocked] Phantom C/L/W
3/4 <ATC> and Trade
3x1 Flip/Cut Diamond
4 Phantom Interlocked Blocks
6x2
About
<anything> the Action
The Action
<anyone> Advance to a Column
All 8 Cross Cycle
All 8 Cycle and Wheel, All 8 Cycle and Turn and Deal
<N/4> the Alter
<N/4> the Alter and Circulate
Alter the Diamond
An Anchor, <anything> An Anchor, An Anchor but <anything>
Anchor <N/4>
Anchor the <anyone>
Any Hand
<anything> and Anything
Area Code
Away
<ATC> Back
<ATC> Back and Dodge, <ATC> and Dodge
Bail Out
Barge the Action
Barge Thru
Barrel of Fun
Beau Tie, Belle Tie
Beep Beep
Bias Trade Circulate
Bits and Pieces
<anything> the Boat
Boxsome, <anysetup> -some
Brace Yourself
<anyone> Break the Alamo
Bridge the Gap
Bring Us Together
Buckle and <anything>
<anyone> Bypass
Cast a Net
Cast an Anchor
Cast Away
Centers Cut Out
Centers Out, or Put Centers Out
Centers Thru and Close the Gate, or Put Centers Thru and Close the Gate
<N/4> Chain and Circulate In
[Reverse] Change-O
Change Jays
Change Lanes
Change the Apex
<I-J-K-L> Change the Web
Change the Web
Chase the Tag <N/4>
Cheerio
Chip Off
Circle <N/4> to a Wave
Circle the Tag <N/4>
Circle to a 2-Faced Line
<ATC> the Class
Clean Sweep <N/4>
Clear Out, <anything> Clear Out
Clear the Centers for <anything> , Clear the Centers but Cross It for <anything>
Clear the Way, Clear the Way but Cross It
Clover Flow
[Cross] Clover the Horn
Clover the Wave, <anything> the Wave
Cloverleaf Turn, Cloverleaf Turn Reaction, Cloverleaf Turn Reactivate, Cloverleaf Turn Nuclear Reaction
Collapse
Common Spot
Complete the Tag
Concentric Triple Boxes
Connect the Diamond
Continue to [Magic] [Cross] Invert
Contour the Line
Convert the Triangle
Cooperate
Coordinate to a Diamond
Counteract
[Cross] Counterpoint
Countershake
Cover Up
Crackle
[Reverse] Crazy, <N/4> [Reverse] Crazy
[Reverse] Crazy Phantom C/L/W, <N/4> [Reverse] Crazy Phantom C/L/W
Create a Column
Create a Diamond
Criss Cross the Diamond
<anyone> Cross
Cross and Divide
Cross Breed Thru
Cross Cloverleaf
Cross Cycle
Cross Drop <direction>
Cross Follow Thru
Cross Horseshoe Turn
Cross Linear Cycle
Cross Sashay
Cross Scoot and Weave
Cross the Ocean
Cross the Top
Cross to a Diamond, Hourglass etc.
Cross to a Wave
Cross Town Roll
Cross Walk and Dodge
Crossed Triple Boxes
Curl Apart
Curl Thru
Curli Cross
Curli Cross the Top
Curli Pass
Curli Wheel
Curlique
<anyone> Curve <direction>
Cut Across
[Reverse] Cut the <formation>
[Cross] Cy-Kick
Cycle and <anything>
Derby
Detach
Detract <N> , Detract <anything>
Deuces Wild
Diagonal 1/4 Tag, Diagonal 3/4 Tag, etc.
Diagonal C/L/W
Diamond
Diamond Inlet, Diamond Outlet
Diamond Recycle
The Difference, Split the Difference, <anything> the Difference
Distorted
Divide
Divide and Pair
Divvy Up
Dixie Chain
Dixie Daisy
Dixie Derby, Derby
Dixie Hourglass, Dixie Interlocked Diamond
Dixie Spin
[Cross] Double Down
Double Offset 1/4 Tag
Double the Wave
[Cross] [Criss Cross] Double Your Pleasure
Drag the <anyone>
<ATC> er's Dream/Nightmare
Dream
Drift Around
Easy Does It
[Reverse] Echo
Eight Roll Away with a Half Sashay
Emulate
Ends Cut In
E.R.A.
Erase
<ATC> Eroo
Explode the [Cross] Clover
Explosion
Face the Music
Facing Parallelogram, Back-to-Front Parallelogram, etc.
Fall Into a Column
Fan and Cross Thru
Fan Back
Fan Chain and Circulate In
Fan Chain and Circulate the Gears
Fan the Gate, Fan the Gating <anything>
Fan Thru, Fan and Cross Thru
Ferris
Ferris Trade and Wheel
Fiddle Around
Finally
Finish
<anyone> Finish the Stack
First Choice, First <anything>
Firstly, Secondly, Evenly, etc.
Flare the Star
[Reverse] Flip the <formation>
<ATC> er's Flow [but Cross it] [but Criss Cross it]
Flowing <anything>
Fly Away, Fly Away and <anything>
Follow and Cross, Follow and Criss Cross
Follow the Yellow Brick Road, Follow the Yellow Bricking <anything>
[Cross] [Criss Cross] Follow to a Diamond
Follow to an Interlocked Diamond, Hourglass etc.
Fractal
Fractional Stable
Fractional Twosome, Twosome Fractional Solid
Go First Class
Grand Cross Roll
Grand Linear Cycle
Grand Run Wild
Grand Spin the Top, Grand Fan the Top
Grand Switch
Grand Walk and Dodge
Grand Working <direction>
Gravitate
Gruesome Twosome
Half and Half
Halfway
Hammerlane
Hang a Right/Left
Hang Loose
Head Corners, Side Corners
Headliners, Sideliners
Here Comes the Diamond, Here Comes the Wave
Hinge and Trade
Hinge By <M/4> x <N/4> x ...
Hinge the Top, Hinge the Lock
Hit the Wall
Hoop-De-Do
[Cross] <anyone> Hop
Hourglass Inlet, Hourglass Outlet
In <anything> out <anything>
In Roll to a Diamond, Out Roll to a Diamond, Zoom Roll to a Diamond,
Here Comes the Diamond, Sock it to the Diamond
In Roll to a Wave, Out Roll to a Wave, Zoom Roll to a Wave, Here Comes
the Wave, Sock it to the Wave
Initially
Inner Code
Inrigger, Outrigger, etc.
Interlace
Interlocked Boxes
Interlocked Parallelogram
Interlocked Scoot Chain Thru
Invert
Isolate
Jam Thru
Jay, Left Jay, Back-to-Front Jay, etc.
<anything> the Key
<anyone> Kick By <N>
Kick the Habit
Lead the Class
Lead the Way
Left and Right Thru
Left On
Leftrigger
Lift Off but <anything>
Like a
Like a Rigger
Linear Action but Cross it
Linear Flow [but Cross it] [but Criss Cross it]
Lines Walk <direction>
<anything> the Lock, <anything> the Top, <anything> the Hinge
[Cross] Lock 'em Up
Long Trip
Magic In Roll Circulate, Out Roll Circulate, Zoom Roll Circulate, Here Comes
the Judge, Sock it to Me
[Cross] Make a Pass, [Cross] Make a Pass but <anything>
<anyone> Mark Time, Mark Time
Matrix
Mayday <direction>
M.C.P.
Melded As couples, Melded Tandem
Melded Siamese
Melded Skewsome, Melded Skew
Mesh
Meta-Concepts
Mini-Butterfly, Mini-O
[Cross] Mini Pleasure
<anyone> Mix and Mingle
Mix the Deal
Mix the Deucey
Mix the Line
Mix the Turn and Deal
Mixed Up Square Thru, Mixed Up <anything>
More or Less, Less or More
Multiple Formations Working <direction>
MxN as Couples, MxN Tandem, MxN-some
Mystic
[Cross] [Criss Cross] <N> Steps at a Time
Near Formation, Far Formation
Nice and Easy
Nicely
Nightmare
Nip and Tuck
Offset
Once Removed
Open Ups <anything>
[Left] [Twin] Orbit Circulate
[Left] [Twin] Orbitboard/Orbitbox/etc.
Out Roll to a Diamond, Out Roll to a Wave
Outer Code
Outpost
Outrigger
Overlapped Diamonds, Overlapped C/L/W
[Cross] Pair the Line
Parallelogram Blocks
Parallelogram Split Phantom C/L/W
Pass and Roll the Axle
Pass and Roll the Yellow Brick Road
Pass and Roll the Yellow Bricking <anything>
Pass and Roll Your [Cross] [Criss Cross] Neighbor
Pass the Top
Pass to the Outside
Peel the Deal, Trail the Deal, etc.
Peel the Wave, Trail the Wave
Phantom as Couples, Phantom Tandem, Phantom Couples Twosome, etc.
Phantom Butterfly or O
[Split] [Interlocked] Phantom Columns, Lines, Waves, Boxes, Diamonds, 1/4 Tags, etc.
Phantom Interlocked 1/4 Tag (or 3/4 Tag, or Diamonds, etc.)
Phantom Offset C/L/W
<anyone> PinWheel
The Plank
Plus <N>
Pop
Press for Time
Presto
Push Off
Push Open the Gate
Quadruple <formation>
<I-J-K> Quarter the Alter
<I-J-K> Quarter the Alter and Circulate
<I-J-K-L> Quarter the Deucey
Quick Change
Quick Wrap
[Reverse] Random
Randomize
[Cross] Reactivate to a Diamond, Coordinate to a Diamond
Reciprocate
Recount
Relay the Diamond
<I-J-K-L> Relay the Top
Relay the Yoyo
Relay Your Pleasure
Remember the Alamo
[Cross] Replace the Column [but <anything> ]
Retreat the Line
Reverse Explode
Reverse Stack the Line
Reverse the Diamond
Rewind
Ride the Tide
Right/Left Anchor <N/4>
Right and Left By [By] [By]
Right and Left Roll
Right On <N> , Left On <N> , Right/Left On <N> and <M/4>
Right Roll The
Rightrigger
Rip Saw
Rip the Line
Roll Em
Roll Out the Barrel
Roll Out to a Column
Roll the Line
Roll the Wave
Rolling <anything>
Round and Cross
Round Off
Round the Horn
[Cross] Run Away
<anyone> Run By <N>
<anyone> [Cross] Run the Top
<anyone> Run the Wheel
Run Wild
Sandwich
Sashay Thru
Scamper
Scatter
Scatter Follow to a Diamond, Scatter <anything>
[Cross] [Criss Cross] Scoot Apart
Scoot the Triangle
Set Back
Set Your Pace
Sets in Motion Plus 1 or 2
Settle Back
Shadow <anysetup>
Shadow Box <anything> , Shadow <formation> <anything>
[Criss Cross] Shadow the Column
[Cross] [Criss Cross] Shadow to a Diamond
Shift <N> , Shifty
Ship Ahoy
Short 6, Tall 6
Short and Sweet
Short Cut
Short Cycle
Short Trip
Shove Off
Shuffle and Wheel
Shuffle the Deck
Shuttle <direction> , Shuttle <anything>
Siamese Breakdown
[Grand] Single [Cross] Concentric
Single File
Single Hinge and Trade
Single Scoot and Trade
Single Shuffle
Skew, Skewsome
Slim Down
Snag, Snag the <anyone>
Snag Circulate
Snake
Snap
Snap Back
Snap, Crackle, and Pop
Snap the Diamond
Snap the Tag <N/4>
Sock it to the Diamond, Sock it to the Wave
Soft Touch, Soft <anything>
<ATC> and Spin <direction> , <ATC> and Spin <anything>
Spin a Wheel
Spin Back, Fan Back
Spin Chain and Anything
Spin Chain and Circulate In, Fan Chain and Circulate In
Spin Chain and Circulate the Gears, Fan Chain and Circulate the Gears
Spin Chain the Star
Spin Tag the Deucey [<direction> ]
Spin the Yoyo
Splash <direction> , Splash <anything>
Split and Cross
Split Cast, Split Cast <N/4>
Split Ping-Pong Circulate
Split the Difference
Square Out
Square the Barge, Square the Barge <N/4>
Square the Barge the Action, Square the Barge <N/4> the Action
Square The Bases Plus 2
Square Turn Thru <N>
Stack the Wheel
Standard
Star to a Wave
Step and <anything>
Step Lively
Straight
[Cross] Straight Away [but <anything> ]
Straight Fire
Stretched <anysetup>
Stretched Split Phantom C/L/W/Boxes
Strike Out
Stroll and Cycle, Stroll <anything>
Stroll Down the Lane
Substitute
[Reverse] [Cross] Swap the Windmill
Swat the Flea
Sweeping <anything>
Swing About
Swing and Cross
Swing Back
Swing Chain Thru, etc.
Swing to a Column
Switch Back
Switcheroo
<anyone> [Cross] Swivel
Tag Circulate
Tag the Star <N/4>
Tall 6
Tap the <anyone>
Teacup Like a Daisy Chain
Tickle
[Cross] <anyone> Tie
Tip Toe, Tip Toe Thru the Tulips
<ATC> to a Diamond / Interlocked Diamond, Hourglass, Z
Touch and Go <M/4> x <N/4> , Touch and Go <M/4> x <anything> , etc.
Touch of Class
Touch Tone <M/4> x <N/4>
Tow Truck
[Interlocked] Trace
Track and Trade, Track and <anything>
Track <N>
[Cross] Trade Your Neighbor [<direction> ]
Trail and Peel
Trail Chain Thru
Trail The Top, Trail <anything>
Transaction, Transactivate, Trans <anything>
Triangle
Triangular Boxes
Trim the Web
Triple/Quadruple/Quintuple <formation>
Triple Cast
Triple Play <anything>
Triple Turn, Triple Wheel
Triple Twin C/L/W
Trixie, Trixie Spin
Tunnel <direction> , Tunnel <anything> , Tunnel Thru
Turn and Flip
Turn and Left Thru
Turn and Q, Split Turn and Q
Turn and Weave
Turn Away
Turn By
Turn On
Turnover
Turntable
Twice Removed, Thrice Removed
Twin <anysetups>
Twin parallelograms
Twin Phantom Diamonds (or 1/4 Tags, or 3/4 Tags, etc.)
Twin Phantom Tidal C/L/W
Twisted
Veer and Turn <M/4> x <N/4>
Veering <anything>
Vertical Turn and Deal
Walk Out to a Column
Walk the [Cross] Clover
Walk the Plank, <anything> the Plank
<anything> the Wave
Wheel Fan and Cross Thru
Wheel to a Diamond / Interlocked Diamond, Hourglass, Z
Wheel to a Line
Who's On First
[Cross] [Criss Cross] Wind the Bobbin
Wipe Out
With Finesse
With Magnetism
<ATC> the Yellow Brick Road, <ATC> the Yellow Bricking
<anything>
You All
<ATC> Your [Cross] [Criss Cross] Neighbor
Yoyo
Z C/L/W
<anyone> Zing <N>
Zip the Top
<anyone> Zoom <N>
Zoom Roll Circulate
Automatically generated from the latex source of Bill Ackerman's
C4 Calls and
C4 Concepts books.
Latex parser by Dana Scott, dscott -at- alum -dot- mit -dot- edu.